The Room Two
1 - Visuals
The Room Two’s visuals live up to the standards set by the first. The details in every discoverable space are beyond compare, even in spaces where the details aren’t relevant to the mystery of the story. It’s truly an immersive experience, where you can see just as much as you would be able to if you physically walked into the room.
I discovered the extreme detail that went into the visuals when I was zoomed in on a box at the beginning, and as I turned the camera, I caught the edge of another box in the view, realizing as I did so that the box in the corner of the image had ornate carvings along the edge, with no real purpose other than design. It’s those tiny details that really round out the overall visual appeal of this game.
For visuals, this game gets 5 out of 5 stars.
2 - Audio
The Room Two’s audio does a fantastic job of mixing subtle background noises with creaks, slides and scrapes to represent everything you move and interact with in the game.
It’s not at all distracting from the game, and it emphasizes each and every moment that requires a little bit of a push to bring out the thriller aspects of the game. In the same way as the first game, The Room Two’s audio could not be more perfectly suited to this game.
For audio, this game gets 5 out of 5 stars.
3 - Story/Progression
The Room Two’s story is what really compels the game and moves it along in the series. As you play through this second game, you learn even more about the mystery that drew you into the first, and the more you learn, the more you want to keep playing.
The story of this game and the series as a whole (I’ve played ahead) moves forward in a similar fashion to TV shows that come out as short series of just a few episodes. You’re given just enough in each game (episodic period of time) to keep you needing to move forward, and the more you play, the more you understand about the overall plot of the series. As a sequel, The Room Two is perfectly placed to keep you wanting to play further into the series.
For Story/Progression, this game gets 5 out of 5 stars.
4 - Gameplay
The Room Two’s gameplay is consistent with the first game, and that’s to say, it’s remarkably easy to grasp and absolutely perfect for a mystery game. The ease of not having to worry about tricky controls leaves you free to explore the puzzles and clues.
The one thing I could count as a potential detriment to this game is that, as I’ve grown more accustomed to the style of mysteries in The Room series, I’ve wanted to explore more outside of the game’s field of view. It’s not something wrong with all that falls within the gameplay, but for me and anyone else who just wants to run off and explore, having gameplay capabilities to explore more of the game would be beneficial.
For gameplay, this game gets 4.5 out of 5 stars.
5 - Context
The Room Two not only fits into the overall genre of mystery games, it also suits itself perfectly to the role of being the sequel in a series of mysteries. Some mystery series go down the wrong track of trying to make sequels that are just the same game over and over again. While The Room Two has many similarities to the first, it pulls away from this trend by adding so much more to the story and advancing the mystery beyond the gameplay. If you’ve been looking for a mystery series to fully immerse yourself in, The Room series will fit that context.
For context, this game gets 5 out of 5 stars.
The Room Two has maintained my faith in this series of mysterious games. I hope you’re as excited as I am to check out the rest of this series, ‘cause we’re in it now! It can be difficult to keep a mystery series going in any context – game, book, TV show – and I certainly hope that the rest of The Room series proves to be as wonderful as these first two games.
Overall, this game gets 5 out of 5 stars.